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Dribbble UI Challenge 2018 / 2020
100 days of UI exploration, twice. The goal wasn't to make great work. It was to stay uncomfortable long enough to get better.
- Role
- UI Designer
- Timeline
- 2018, 2020
- Team
- Solo
- Tools
- Figma, Sketch, Principle

I took part in Dribbble's 100-day UI challenge in 2018 and again in 2020. The first round was just about getting my hands comfortable with new tools, a hundred days of not being precious about a bad day. The second was harder and more honest: by then the tools weren't the obstacle, taste was, and a hundred days was enough to notice which choices were actually mine and which were just whatever was trending on Dribbble's homepage that week. Both rounds taught me more about creative discipline than any single client project has.
You can see the full archive at dribbble.com/mooque_.